SOE Worlds Cancel... damn! I Mean Cancelled. Dammit! Delayed. Yes, It's Being Cancelled! DAMN! 10-30-2004, Ian 'anyuzer' Reid |
![]() About two weeks ago now, I wrote this in regards to SOE Worlds magazine.
Okay, so I poked a little fun. Nevertheless, I thought that on some foundational level it could be a profitable scheme IF EXECUTED CORRECTLY. Well, it seems, with a paper thin excuse as their shield, it's not going to happen at all... An email I just received from somebody forwarding an email they received to me (thanks man, you know who you are!). Sony Online Entertainment: Gasp! Delayed because they are focusing all of their attention on the upcoming release of their two major games? Uh, I hate to break it to you, but, errr, when you have money oozing out of your ass, you don't need to 'focus' on anything. That's like saying Bill Gates is going to delay release on the X-BOX2 because he's focusing on 'Longhorn'. Hey, he's Bill Gates, it's not exactly breaking his back. The same thing goes here. This in no means is a good explanation for why they decided to delay the magazine... Which, let's be honest, is great for us. Well, for a parasite like me anyways. It leaves me open to completely wild conjecture. Like, I could blame the Leprechauns again. Or, I could BLAME THIS GUY. But that's just mean. So, to try and give those of you heartbroken at this news, some closure. Some resolution. Some peace of mind. I'll tell you what went down. SOE was at some point along the line sold on this idea. Now, they knew about MOG and its Massively Failure, but figured they had a far more accessible and maniputable demographic. Their subscribers. Hell, their subscribers keep buying EQ Schwag. STILL. Even though it sucks. Obviously they'll buy anything. And, so, decisions were made. Things were said. Plans were schemed people. Literally schemed. Somewhere in the background, I think perhaps, Smed even cackled. I don't know, I'm just guessing. But yes, I think there was a cackle in there. The website was launched. The emails flogged to their mailing list. The hype machine started. They beat one poor dude up on the street even when he admitted to not knowing about SOE Worlds. They hired that hot Firiona Vie model chick to pose for the cover. Even dreamed up witty splash headlines such as: "TWENTY WAYS TO PLEASE YOUR ONLINE LOVER!" and "HOW TO PLAY EVERQUEST AND STILL KEEP YOUR WIFE!" Yes. Everything was perfect... Except, then, recently, the poor guy locked in accounting_dungeon_02, broke into Smed's office and said, in a hesitant voice: "Uh, sir?" Nevertheless, the message was delivered, and after a certain level of convincing, it was made apparent that SOE worlds would have to be 'delayed'. Okay. So, maybe it didn't happen exactly like that, but with SOEs lame excuse for cancelling their pre-orders, obviously there is more to the story. I suspect that it was purely a financial decision after they looked at the numbers a bit more. I suspect they believed there would be more interest, and, sadly, there wasn't, so it only made sense to delay it until EQII and Jump To Lightspeed brought in a new influx of hopeful subscribers. At that point, they can try the idea again and revaluate their numbers. Can't say I'm surprised. And so, the mythical MMOG magazine, for the moment, fades from memory, just like MOG did. I do believe it may resurface if they feel they can securely get the numbers they want. That said, anybody remember their MMORTS? Remember it had a website? Hype even? Does anybody ever remember any official announcement of a cancellation? Or anything else? You get my point. I don't think this veiled reassuring email from SOE is a good sign of whether or not it will ever make its way into the light of day Which is starting to become a bit of trend isn't it? It's too bad. The idea has so much damn potential it sickens me. I believe done properly, with the right level of marketing, distribution and good writing that is very relevant to the people who play these games, a magazine could find itself in the hands of a hundred thousand people fairly simply. I mean, hell, I'd wager that this site gets around 5% of that in regular front page readers/browsers (based on internal page statistics/visits/etc). And I have how much access to gamers? I have how much marketing? I have how much of a budget? How many writers? Right. Zero. Well, one writer, but that's using the term loosely. So, in my opinion, If, with a decently organized campaign and a smartly put together plan, you couldn't build to a hundred thousand subscribers within four months of publication, then I'd suggest you're doing something wrong. MOG? SOE? Just two more to fall on the list of: "seemed like a good idea at the time". Who knows, if we're lucky, maybe somebody who really gets the industry and the demographic will fulfill this idea's potential in the future. At the moment though? In my opinion SOE Worlds isn't looking like it will be it. |
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